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📘 Scene 3: Flight to Obsidian Reach

Chaos Factor: 4
Setting: Aboard Astra Veyl’s ship, en route from Ashen Hollow to Obsidian Reach.


✨ Summary

Torrell Tharock and Ten Jay flee Ashen Hollow aboard a stolen ship once belonging to Astra Veyl. Their destination is the Obsidian Reach, where Ten has a contact at a salvage yard. The flight is uneventful, but the characters share a critical exchange about trust, motivation, and the mysterious Lens of Teyxar.

Along the way, Ten reveals his obsession with the Lens, and the two begin forming a fragile alliance. They plan to disappear by selling the ship for parts. Upon arrival, they contact Varnis “Scrapjaw” Dex, who agrees—under the table—to help them disappear the ship.

Their negotiations succeed, and the characters earn some fast credits while keeping their presence low-profile.


🔮 Fate Questions & Rolls

  • Can Astra Veyl track her ship?
    • Roll: 93 on Very Likely, CF 4
    • Answer: ❌ No
  • Does she report to anyone in Obsidian Reach?
    • Roll: 25 on Very Likely, CF 4
    • Answer: ✅ Yes
  • Scene Check:
    • Roll: 5 (Expected scene)
    • Result: No interruptions. The trip to Obsidian Reach goes as planned.

🛠️ Dialogue: Trust and the Lens

Ten Jay pauses at the edge of the dimly lit ship corridor, the hum of the drive core pulsing in the background. He turns to face Torrell, eyes steady.

“You’re not the first to chase the Lens, Torrell. But you might be the first one to actually hold it and still be breathing.”

He steps a little closer.

“I’ve been tracking that artifact for years—intel briefings, half-burned scrolls, encrypted data caches. The Navy called it a myth. Intelligence said it was a distraction. I didn’t agree.”

He shrugs slightly.

“Then I see you swipe it in front of half the Syndicate and three corp delegates. And survive. I had a choice: take you down, or find out if you’re smart enough to use it.”

He leans against the bulkhead, arms crossed.

“You’re holding the key to something that could change how we move through the stars. That kind of tech doesn’t belong in a vault. It belongs with someone who understands it.”

“I followed you because I’ve been chasing the Lens longer than you’ve been running from it. And maybe we both want the same thing.”

Torrell stands in the cockpit doorway, silhouetted by the flicker of sublight stars. His expression is unreadable.

“So that’s it? You followed me because you think I know what to do with this thing?”

He holds up the Lens of Teyxar between two fingers.

“News flash: I don’t. Didn’t even know what it was until everyone started screaming for my head.”

“I stole it to create a distraction. Turns out I stole the galaxy’s most wanted paperweight.”

He narrows his eyes at Ten Jay.

“You didn’t flinch when the Syndicate turned on me. You had exits. But you stuck around.”

He tucks the Lens away and softens slightly.

“Alright. You’ve got history with the Lens. I’ve got it in my hand and a death squad on my back. So here’s the play: you help me figure out what this thing is before someone melts us.”

“But I’m not looking for a fanboy or a bodyguard. I want a partner who knows how to stay alive. You think you can be that?”

Beat.

“Because if not, there’s still time to toss you out the airlock before we hit driftspace.”


🌌 Arrival at Obsidian Reach

  • Location: Nighttime landing at S💀RAPJAW’S R🍂ST.
  • MYTHIC QUESTION: Do we know any grungy salvage or ship yards in the area?
    • Roll: 21 (Likely, CF 4)
    • Answer: ✅ Yes

 [Ten Jay](Ten Jay) has a contact lined up here. We rolled on the meaning tables and got coolly festive and we decided had something to do with a festival that hinted at some more of the myths and legends behind the The Lens of Teyxar. So Ten shares that this job has something to do with the Lens.

🧰 Varnis “Scrapjaw” Dex

Contact: Ten Jay calls on Varnis, a salvage yard operator who owes him a favor.

Varnis responds, skeptical: “Middle of the night, Ten? What the hell do you want?”

Ten: “We’ve got a skiff to sell for pennies on the dollar. Need it vanished, fast. Remember that favor you owed me?”

Varnis: “50,000 out of that. It’ll be scrapped by sunrise.”

Persuasion Roll

  • Roll: 2d6 = 7
  • Target Number (TN): 4 (reduced from 7)
  • Success — Varnis agrees to help.

💸 Barter & Deal

  • Estimated ship value: 50,000 credits
  • Asking price: 10,000 credits
  • Split: 5,000 credits each
  • Charisma Roll:
    • Roll: 2d6 = 8
    • TN: 8
    • Deal made

Varnis wires them 5,000 credits each.


🚨 Final Mythic Question

  • Does anyone see, spot, or otherwise detect Astra Veyl’s ship approaching Obsidian Reach?
    • Roll: 48 on Unlikely, CF 4
    • No detection

Scene 4: Find Passage to Zephrax-9