Cities & Settlements MOC
Use this MOC to track towns, cities, neighborhoods, political centers, and local services.
Cities
- Dragoncrest - starting city, population about 10,000
Dragoncrest Districts and Sites
- The Mound - starting pub or inn
- The Cast Iron - wealthy-district blacksmith
- Undercity - lower district with more crime and desperate activity
- Nelly’s Home - compromised home carved into the interior side of Dragoncrest’s outer wall
- Lio’s House - dormitory, group home, or homeless shelter in the Undercity
- Wealthy district - marked by filigreed gold, carved metal, visible plants, and wood access
- Walled forest and orchard areas - registered and controlled surface section, deeper untamed woods
Services and Institutions
- Blacksmithing: The Cast Iron
- Hospitality: The Mound
- Shelter or group home: Lio’s House
- Guilds: Chef’s Guild
- Forest/orchard access: authority unknown
Settlement Questions
- Who governs Dragoncrest?
- Who records and registers visitors to the woods?
- Who controls the orchard and forest production?
- How does nocturnal life shape city services and law?
- Who controls or polices the Undercity?
Maintenance
- Add districts as separate notes when the party revisits them.
- Track civic authorities, laws, major employers, gates, markets, temples, and hazards.